
Age: 6 to 8 years
Sessions; 10 session camps (2 weeks)
Scratch Coding
Describe Scratch's interface in the introduction. Have the youngsters experiment with Scratch's tools and produce a straightforward project, such as a picture or a maze game.
Show students how to use Scratch to animate figures. Ask them to make a straightforward animation project where a character dances or moves from one side of the screen to the other.
Show children how to make games that are interactive using Scratch. Have them design a straightforward game where the player must catch a ball that falls from the top of the screen, similar to "catch the ball."
Teaching children to tell stories in Scratch by employing characters, settings, and dialogue. Ask them to come up with a short tale that has a beginning, middle, and an end.
Teach youngsters how to include music and sound into their Scratch projects. Make a music video with them or have them provide sound effects to a game.
Teach children how to utilise sprites and costumes to construct more intricate Scratch projects. Ask them to design and animate a figure with several outfits.
Use Scratch's drawing tools and colour pallet to show kids how to create art. Request that they produce a single sketch or a collection of drawings.
Use Scratch to introduce children to the ideas of randomness and probability. Ask them to develop a project in which a character behaves in a random manner or a game in which the result is determined by chance.
Teach kids how to use variables in Scratch to create more complex projects. Have them create a project where a variable changes as the game progresses.
Have the kids use everything they've learned to create a final project of their choice. Encourage them to be creative and have fun with it.
